home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Assassins - Ultimate CD Games Collection 4
/
Assassins 4 (1999)(Weird Science).iso
/
mui
/
mui_developer
/
autodocs
/
mui_prop.doc
< prev
next >
Wrap
Text File
|
1997-03-10
|
5KB
|
173 lines
TABLE OF CONTENTS
Prop.mui/Prop.mui
Prop.mui/MUIA_Prop_Entries
Prop.mui/MUIA_Prop_First
Prop.mui/MUIA_Prop_Horiz
Prop.mui/MUIA_Prop_Slider
Prop.mui/MUIA_Prop_UseWinBorder
Prop.mui/MUIA_Prop_Visible
Prop.mui/MUIM_Prop_Decrease
Prop.mui/MUIM_Prop_Increase
Prop.mui/Prop.mui
Prop class generates the well known proportional gadgets.
It offers the same attributes as a usual boopsi gadget
of propgclass. However, MUI's prop gadgets allow using
any imagery for the knob and for the background.
Prop.mui/MUIA_Prop_Entries
NAME
MUIA_Prop_Entries -- (V4 ) [ISG], LONG
FUNCTION
Set or get the total number of entries.
SEE ALSO
MUIA_Prop_Horiz, MUIA_Prop_Visible, MUIA_Prop_First
Prop.mui/MUIA_Prop_First
NAME
MUIA_Prop_First -- (V4 ) [ISG], LONG
FUNCTION
Set or get the number of the first entry.
SEE ALSO
MUIA_Prop_Horiz, MUIA_Prop_Visible, MUIA_Prop_Entries
Prop.mui/MUIA_Prop_Horiz
NAME
MUIA_Prop_Horiz -- (V4 ) [I.G], BOOL
FUNCTION
Determine if you want a horizontal or a vertical
prop gadget.
Defaults to FALSE, i.e. vertical.
SEE ALSO
MUIA_Prop_Entries, MUIA_Prop_Visible, MUIA_Prop_First
Prop.mui/MUIA_Prop_Slider
NAME
MUIA_Prop_Slider -- (V4 ) [ISG], BOOL
FUNCTION
Indicate that this prop gadget is used in a slider. MUI might
then use different imagery. Since you really should use the
slider class when creating sliders, you normally don't need
to care about this attribute.
Prop.mui/MUIA_Prop_UseWinBorder
NAME
MUIA_Prop_UseWinBorder -- (V13) [I..], LONG
SPECIAL INPUTS
MUIV_Prop_UseWinBorder_None
MUIV_Prop_UseWinBorder_Left
MUIV_Prop_UseWinBorder_Right
MUIV_Prop_UseWinBorder_Bottom
FUNCTION
If you set this attribute to one of
MUIV_Prop_UseWinBorder_Left,
MUIV_Prop_UseWinBorder_Right,
MUIV_Prop_UseWinBorder_Bottom,
some very special magic will take place with this
proportional gadget. In fact, it will not eat
any display space at all or render anything, it
stays invisible in your windows GUI. Instead, the
gadgets control and display will be linked to one
of the scrollbars in the window border.
There is no difference in talking to the object,
you can use all prop gadget attributes regardless
whether its a real prop gadget or just a window
border link. Of course, gadgets in window borders
will use the intuition look regardless what the
user has configured.
NOTES
You *must* enable border scrollers for the parent window
with the corresponding attributes (see below)
before using MUIA_Prop_UseWinBorder.
Obviously, you can only link exactly one prop gadget
to one window scroller. Linking more than one gadget
to the same window scroller will result in big
confusion.
To simplify programming, the classes Scrollbar.mui
and Listview.mui also accept the MUIA_Prop_UseWinBorder
attribute and pass it on when creating their prop
gadgets. This allows you to do something like
WindowObject,
MUIA_Window_UseRightBorderScroller, TRUE,
MUIA_Window_RootObject, VGroup,
Child, ListviewObject,
MUIA_Prop_UseWinBorder, MUIV_Prop_UseWinBorder_Right,
...
to create a listview thats controllable with a scrollbar in
the right window border.
Scrollgroup class (for virtual groups) features another
attribute called MUIA_Scrollgroup_UseWinBorder, TRUE/FALSE
to allow control of virtual group from window borders.
SEE ALSO
Window.mui/MUIA_Window_UseBottomBorderScroller,
Window.mui/MUIA_Window_UseLeftBorderScroller,
Window.mui/MUIA_Window_UseRightBorderScroller,
Scrollgroup.mui/MUIA_Scrollgroup_UseWinBorder
Prop.mui/MUIA_Prop_Visible
NAME
MUIA_Prop_Visible -- (V4 ) [ISG], LONG
FUNCTION
Set or get the number of visible entries.
SEE ALSO
MUIA_Prop_Horiz, MUIA_Prop_Entries, MUIA_Prop_First
Prop.mui/MUIM_Prop_Decrease
NAME
MUIM_Prop_Decrease (V16)
SYNOPSIS
DoMethod(obj,MUIM_Prop_Decrease,LONG amount);
FUNCTION
This method decreases the value of a proportional gadget by the
specified amount. Negative values are ok. Range checking is done
automatically.
INPUTS
amount - amount to substract from the gadgets current position.
SEE ALSO
MUIM_Prop_Increase, MUIA_Prop_First
Prop.mui/MUIM_Prop_Increase
NAME
MUIM_Prop_Increase (V16)
SYNOPSIS
DoMethod(obj,MUIM_Prop_Increase,LONG amount);
FUNCTION
This method increases the value of a proportional gadget by the
specified amount. Negative values are ok. Range checking is done
automatically.
INPUTS
amount - amount to add to the gadgets current position.
SEE ALSO
MUIM_Prop_Decrease, MUIA_Prop_First